| Uranus
    1.0.1.0
    Uranus is a GameEngine written in C++ | 
| Public Member Functions | |
| Manager (const Manager &)=delete | |
| Manager & | operator= (const Manager &)=delete | 
| Static Public Member Functions | |
| static std::shared_ptr< engine::EntityManager > & | getEntityManager () | 
| static std::shared_ptr< uranus::ecs::Registry > & | getRegistry () | 
| static std::shared_ptr< engine::SceneManager > & | getSceneManager () | 
| static std::shared_ptr< engine::TextureManager > & | getTextureManager () | 
| static std::shared_ptr< engine::RenderWindow > & | getWindow () | 
| static void | killAllEntitiesAndPrefabs () | 
| Static Private Attributes | |
| static std::shared_ptr< engine::EntityManager > | entityManager = nullptr | 
| static std::shared_ptr< uranus::ecs::Registry > | registry = nullptr | 
| static std::shared_ptr< engine::SceneManager > | sceneManager = nullptr | 
| static std::shared_ptr< engine::TextureManager > | textureManager = nullptr | 
| static std::shared_ptr< engine::RenderWindow > | window = nullptr |