| Uranus
    1.0.1.0
    Uranus is a GameEngine written in C++ | 
| Public Member Functions | |
| void | addPrefab (const std::shared_ptr< engine::Base > &prefab) | 
| std::shared_ptr< engine::Base > | getPrefabByName (const std::string &prefabName) | 
| void | killAllPrefabs () | 
| Private Attributes | |
| std::vector< std::shared_ptr< engine::Base > > | _prefabs |