Uranus
1.0.1.0
Uranus is a GameEngine written in C++
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Public Member Functions | |
void | addPrefab (const std::shared_ptr< engine::Base > &prefab) |
std::shared_ptr< engine::Base > | getPrefabByName (const std::string &prefabName) |
void | killAllPrefabs () |
Private Attributes | |
std::vector< std::shared_ptr< engine::Base > > | _prefabs |