Uranus
1.0.1.0
Uranus is a GameEngine written in C++
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Public Member Functions | |
void | addTexture (const std::string &path, const std::string &name) |
std::shared_ptr< engine::Texture > & | getTextureByName (const std::string &textureName) |
Private Attributes | |
std::vector< std::shared_ptr< engine::Texture > > | _textures |