| Uranus
    1.0.1.0
    Uranus is a GameEngine written in C++ | 
| Public Member Functions | |
| void | addTexture (const std::string &path, const std::string &name) | 
| std::shared_ptr< engine::Texture > & | getTextureByName (const std::string &textureName) | 
| Private Attributes | |
| std::vector< std::shared_ptr< engine::Texture > > | _textures |