Uranus
1.0.1.0
Uranus is a GameEngine written in C++
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Public Member Functions | |
Explosion (const std::string &uniqueName, uranus::ecs::component::Position pos, std::shared_ptr< engine::Texture > &texture) | |
void | animationCallback (const size_t entity, const std::string &animationName) |
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Base (const std::string &uniqueName) | |
const std::string & | getUniqueName () |
Additional Inherited Members | |
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size_t | _entityId |
std::string | _uniqueName |