Uranus
1.0.1.0
Uranus is a GameEngine written in C++
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Explosion.hpp
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/*
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** EPITECH PROJECT, 2023
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** Explosion.hpp
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** File description:
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** Explosion.hpp
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*/
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#ifndef URANUS_EXPLOSION_HPP
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#define URANUS_EXPLOSION_HPP
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#include "uranus/engine/Engine.hpp"
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class
Explosion
:
public
engine::Base
{
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public
:
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explicit
Explosion
(
const
std::string &uniqueName,
uranus::ecs::component::Position
pos, std::shared_ptr<engine::Texture> &texture);
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void
animationCallback(
const
size_t
entity,
const
std::string &animationName);
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};
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#endif
// URANUS_EXPLOSION_HPP
Explosion
Definition:
Explosion.hpp:13
engine::Base
Definition:
Base.hpp:15
uranus::ecs::component::Position
Definition:
Components.hpp:22
include
game
Explosion.hpp
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