Uranus  1.0.1.0
Uranus is a GameEngine written in C++
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Explosion.hpp
1/*
2** EPITECH PROJECT, 2023
3** Explosion.hpp
4** File description:
5** Explosion.hpp
6*/
7
8#ifndef URANUS_EXPLOSION_HPP
9#define URANUS_EXPLOSION_HPP
10
11#include "uranus/engine/Engine.hpp"
12
13class Explosion : public engine::Base {
14public:
15 explicit Explosion(const std::string &uniqueName, uranus::ecs::component::Position pos, std::shared_ptr<engine::Texture> &texture);
16 void animationCallback(const size_t entity, const std::string &animationName);
17};
18
19#endif // URANUS_EXPLOSION_HPP
Definition: Explosion.hpp:13
Definition: Base.hpp:15
Definition: Components.hpp:22