Uranus
1.0.1.0
Uranus is a GameEngine written in C++
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Public Member Functions
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Private Attributes
engine::Texture Class Reference
Inheritance diagram for engine::Texture:
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Collaboration diagram for engine::Texture:
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Public Member Functions
Texture
(const std::string &path, const std::string &name)
const std::string &
getName
() const
Private Attributes
std::string
_name
The documentation for this class was generated from the following files:
/github/workspace/include/uranus/engine/
Texture.hpp
/github/workspace/src/engine/Texture.cpp
engine
Texture
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