Uranus  1.0.1.0
Uranus is a GameEngine written in C++
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Texture.hpp
1/*
2** EPITECH PROJECT, 2023
3** Texture.hpp
4** File description:
5** Texture.hpp
6*/
7
8#ifndef URANUS_TEXTURE_HPP
9#define URANUS_TEXTURE_HPP
10
11#include "Dependencies.hpp"
12
13namespace engine {
14
15 class Texture : public sf::Texture {
16 public:
17 explicit Texture(const std::string &path, const std::string &name);
18
19 [[nodiscard]]
20 const std::string &getName() const;
21
22 private:
23 std::string _name;
24 };
25
26} // namespace engine
27
28#endif // URANUS_TEXTURE_HPP
Definition: Texture.hpp:15