R-Type
1.0.1.0
Rewrite of the R-Type game with networking ability
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Public Member Functions | |
Parallax (const std::string &uniqueName1, std::vector< std::string > &names) | |
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Base (const std::string &uniqueName) | |
size_t | getEntityId () |
const std::string & | getUniqueName () |
void | setEntityId (size_t entityId) |
void | setUniqueName (const std::string &uniqueName) |
Additional Inherited Members | |
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size_t | _entityId |
std::string | _uniqueName |