|
R-Type
1.0.1.0
Rewrite of the R-Type game with networking ability
|
Public Member Functions | |
| Parallax (const std::string &uniqueName1, std::vector< std::string > &names) | |
Public Member Functions inherited from engine::Base | |
| Base (const std::string &uniqueName) | |
| size_t | getEntityId () |
| const std::string & | getUniqueName () |
| void | setEntityId (size_t entityId) |
| void | setUniqueName (const std::string &uniqueName) |
Additional Inherited Members | |
Protected Attributes inherited from engine::Base | |
| size_t | _entityId |
| std::string | _uniqueName |