R-Type  1.0.1.0
Rewrite of the R-Type game with networking ability
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engine::Base Class Reference
Inheritance diagram for engine::Base:
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Collaboration diagram for engine::Base:
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Public Member Functions

 Base (const std::string &uniqueName)
 
size_t getEntityId ()
 
const std::string & getUniqueName ()
 
void setEntityId (size_t entityId)
 
void setUniqueName (const std::string &uniqueName)
 

Protected Attributes

size_t _entityId
 
std::string _uniqueName
 

The documentation for this class was generated from the following files: