Uranus  1.0.1.0
Uranus is a GameEngine written in C++
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tson::ProjectPropertyTypes Class Reference
Collaboration diagram for tson::ProjectPropertyTypes:
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Public Member Functions

tson::TiledClass * getClass (std::string_view name)
 
const std::vector< tson::TiledClass > & getClasses () const
 
tson::EnumDefinition * getEnumDefinition (std::string_view name)
 
const std::vector< tson::EnumDefinition > & getEnums () const
 
bool isUnhandledContentFound () const
 
bool parse (IJson &json, tson::Project *project)
 

Private Attributes

std::vector< tson::TiledClass > m_classes
 
std::vector< tson::EnumDefinition > m_enums
 
bool m_unhandledContentFound {false}
 

The documentation for this class was generated from the following file: