Uranus
1.0.1.0
Uranus is a GameEngine written in C++
|
Public Member Functions | |
tson::TiledClass * | getClass (std::string_view name) |
const std::vector< tson::TiledClass > & | getClasses () const |
tson::EnumDefinition * | getEnumDefinition (std::string_view name) |
const std::vector< tson::EnumDefinition > & | getEnums () const |
bool | isUnhandledContentFound () const |
bool | parse (IJson &json, tson::Project *project) |
Private Attributes | |
std::vector< tson::TiledClass > | m_classes |
std::vector< tson::EnumDefinition > | m_enums |
bool | m_unhandledContentFound {false} |