Uranus
1.0.1.0
Uranus is a GameEngine written in C++
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Additional Inherited Members | |
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Value (const NullStruct &value) | |
Value (NullStruct &&value) | |
void | dump (string &out) const override |
bool | equals (const JsonValue *other) const override |
bool | less (const JsonValue *other) const override |
Json::Type | type () const override |
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virtual const Json::array & | array_items () const |
virtual bool | bool_value () const |
virtual void | dump (std::string &out) const =0 |
virtual bool | equals (const JsonValue *other) const =0 |
virtual int | int_value () const |
virtual bool | less (const JsonValue *other) const =0 |
virtual double | number_value () const |
virtual const Json::object & | object_items () const |
virtual const Json & | operator[] (const std::string &key) const |
virtual const Json & | operator[] (size_t i) const |
virtual const std::string & | string_value () const |
virtual Json::Type | type () const =0 |
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const NullStruct | m_value |