R-Type  1.0.1.0
Rewrite of the R-Type game with networking ability
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ImGuiTable Struct Reference
Collaboration diagram for ImGuiTable:
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Data Fields

ImGuiTableColumnIdx AutoFitSingleColumn
 
ImRect Bg0ClipRectForDrawCmd
 
ImRect Bg2ClipRectForDrawCmd
 
ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent
 
ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen
 
ImRect BgClipRect
 
ImU32 BorderColorLight
 
ImU32 BorderColorStrong
 
float BorderX1
 
float BorderX2
 
float CellPaddingX
 
float CellPaddingY
 
float CellSpacingX1
 
float CellSpacingX2
 
ImSpan< ImGuiTableColumnColumns
 
float ColumnsAutoFitWidth
 
int ColumnsCount
 
ImGuiTableColumnIdx ColumnsEnabledCount
 
ImGuiTableColumnIdx ColumnsEnabledFixedCount
 
float ColumnsGivenWidth
 
ImGuiTextBuffer ColumnsNames
 
float ColumnsStretchSumWeights
 
ImGuiTableColumnIdx ContextPopupColumn
 
int CurrentColumn
 
int CurrentRow
 
ImGuiTableColumnIdx DeclColumnsCount
 
ImSpan< ImGuiTableColumnIdx > DisplayOrderToIndex
 
ImDrawListSplitterDrawSplitter
 
ImGuiTableDrawChannelIdx DummyDrawChannel
 
ImBitArrayPtr EnabledMaskByDisplayOrder
 
ImBitArrayPtr EnabledMaskByIndex
 
ImGuiTableFlags Flags
 
ImGuiTableColumnIdx FreezeColumnsCount
 
ImGuiTableColumnIdx FreezeColumnsRequest
 
ImGuiTableColumnIdx FreezeRowsCount
 
ImGuiTableColumnIdx FreezeRowsRequest
 
bool HasScrollbarYCurr
 
bool HasScrollbarYPrev
 
ImGuiTableColumnIdx HeldHeaderColumn
 
ImRect HostBackupInnerClipRect
 
ImRect HostClipRect
 
float HostIndentX
 
bool HostSkipItems
 
ImGuiTableColumnIdx HoveredColumnBody
 
ImGuiTableColumnIdx HoveredColumnBorder
 
ImGuiID ID
 
ImRect InnerClipRect
 
ImRect InnerRect
 
float InnerWidth
 
ImGuiWindowInnerWindow
 
ImS16 InstanceCurrent
 
ImVector< ImGuiTableInstanceDataInstanceDataExtra
 
ImGuiTableInstanceData InstanceDataFirst
 
ImS16 InstanceInteracted
 
bool IsContextPopupOpen
 
bool IsDefaultDisplayOrder
 
bool IsDefaultSizingPolicy
 
bool IsInitializing
 
bool IsInsideRow
 
bool IsLayoutLocked
 
bool IsResetAllRequest
 
bool IsResetDisplayOrderRequest
 
bool IsSettingsDirty
 
bool IsSettingsRequestLoad
 
bool IsSortSpecsDirty
 
bool IsUnfrozenRows
 
bool IsUsingHeaders
 
int LastFrameActive
 
ImGuiTableColumnIdx LastResizedColumn
 
ImGuiTableRowFlags LastRowFlags: 16
 
ImGuiTableColumnIdx LeftMostEnabledColumn
 
ImGuiTableColumnIdx LeftMostStretchedColumn
 
bool MemoryCompacted
 
float MinColumnWidth
 
float OuterPaddingX
 
ImRect OuterRect
 
ImGuiWindowOuterWindow
 
void * RawData
 
float RefScale
 
ImGuiTableColumnIdx ReorderColumn
 
ImGuiTableColumnIdx ReorderColumnDir
 
ImGuiTableColumnIdx ResizedColumn
 
float ResizedColumnNextWidth
 
float ResizeLockMinContentsX2
 
ImGuiTableColumnIdx RightMostEnabledColumn
 
ImGuiTableColumnIdx RightMostStretchedColumn
 
ImU32 RowBgColor [2]
 
int RowBgColorCounter
 
ImSpan< ImGuiTableCellDataRowCellData
 
ImGuiTableColumnIdx RowCellDataCurrent
 
ImGuiTableRowFlags RowFlags: 16
 
float RowIndentOffsetX
 
float RowMinHeight
 
float RowPosY1
 
float RowPosY2
 
float RowTextBaseline
 
ImGuiTableFlags SettingsLoadedFlags
 
int SettingsOffset
 
ImGuiTableSortSpecs SortSpecs
 
ImGuiTableColumnIdx SortSpecsCount
 
ImVector< ImGuiTableColumnSortSpecsSortSpecsMulti
 
ImGuiTableColumnSortSpecs SortSpecsSingle
 
ImGuiTableTempDataTempData
 
ImBitArrayPtr VisibleMaskByIndex
 
ImRect WorkRect
 

The documentation for this struct was generated from the following file: