R-Type
1.0.1.0
Rewrite of the R-Type game with networking ability
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Data Fields | |
ImVec2 | BackupCursorPos |
ImRect | BarRect |
ImS8 | BeginCount |
int | CurrFrameVisible |
float | CurrTabsContentsHeight |
ImGuiTabBarFlags | Flags |
ImVec2 | FramePadding |
ImGuiID | ID |
float | ItemSpacingY |
ImS16 | LastTabItemIdx |
ImGuiID | NextSelectedTabId |
int | PrevFrameVisible |
float | PrevTabsContentsHeight |
ImS16 | ReorderRequestOffset |
ImGuiID | ReorderRequestTabId |
float | ScrollingAnim |
float | ScrollingRectMaxX |
float | ScrollingRectMinX |
float | ScrollingSpeed |
float | ScrollingTarget |
float | ScrollingTargetDistToVisibility |
ImGuiID | SelectedTabId |
ImVector< ImGuiTabItem > | Tabs |
ImS16 | TabsActiveCount |
bool | TabsAddedNew |
ImGuiTextBuffer | TabsNames |
ImGuiID | VisibleTabId |
bool | VisibleTabWasSubmitted |
bool | WantLayout |
float | WidthAllTabs |
float | WidthAllTabsIdeal |