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void | addTexture (const std::string &path, const std::string &name) |
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std::shared_ptr< engine::Texture > & | getTextureByName (const std::string &textureName) |
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std::vector< std::shared_ptr< engine::Texture > > & | getTextures () |
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const std::vector< std::shared_ptr< engine::Texture > > & | getTextures () const |
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The documentation for this class was generated from the following files:
- /github/workspace/client/include/uranus/engine/manager/TextureManager.hpp
- /github/workspace/client/src/uranus/engine/TextureManager.cpp