R-Type
1.0.1.0
Rewrite of the R-Type game with networking ability
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Public Member Functions | |
Layer (const std::string &name) | |
const std::string & | getName () const |
std::vector< Tile > & | getTiles () |
const std::vector< Tile > & | getTiles () const |
Private Attributes | |
std::string | _name |
std::vector< Tile > | _tiles |