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Raylib C++
1.0.0
Encapsulates the raylib library
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Encapsulation of the raylib RenderTexture2D. More...
#include <RlRenderTexture.hpp>

Public Member Functions | |
| RlRenderTexture (int width, int height) | |
| Create a Texture for rendering (framebuffer) More... | |
| ~RlRenderTexture () | |
| RlRenderTexture destructor. More... | |
| const RenderTexture2D & | getRenderTexture () const |
| Get the RenderTexture. More... | |
Encapsulation of the raylib RenderTexture2D.
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explicit |
Create a Texture for rendering (framebuffer)
| width | the width of the texture |
| height | the height of the texture |
| raylib::texture::RlRenderTexture::~RlRenderTexture | ( | ) |
RlRenderTexture destructor.
| const RenderTexture2D & raylib::texture::RlRenderTexture::getRenderTexture | ( | ) | const |
Get the RenderTexture.
1.8.17