Raylib C++  1.0.0
Encapsulates the raylib library
raylib::helper::Collision3dHelper Member List

This is the complete list of members for raylib::helper::Collision3dHelper, including all inherited members.

checkCollisionBoxes(const BoundingBox &box1, const BoundingBox &box2)raylib::helper::Collision3dHelperstatic
checkCollisionBoxSphere(const BoundingBox &box, const Vector3f &center, const float &radius)raylib::helper::Collision3dHelperstatic
checkCollisionSpheres(const Vector3f &center1, const float &radius1, const Vector3f &center2, const float &radius2)raylib::helper::Collision3dHelperstatic
getRayCollisionBox(const Ray &ray, const BoundingBox &box)raylib::helper::Collision3dHelperstatic
getRayCollisionMesh(const Ray &ray, const model::RlMesh &mesh, const Matrix &transform)raylib::helper::Collision3dHelperstatic
getRayCollisionModel(const Ray &ray, const model::RlModel &model)raylib::helper::Collision3dHelperstatic
getRayCollisionQuad(const Ray &ray, const Vector3f &p1, const Vector3f &p2, const Vector3f &p3, const Vector3f &p4)raylib::helper::Collision3dHelperstatic
getRayCollisionSphere(const Ray &ray, const Vector3f &center, const float &radius)raylib::helper::Collision3dHelperstatic
getRayCollisionTriangle(const Ray &ray, const Vector3f &p1, const Vector3f &p2, const Vector3f &p3)raylib::helper::Collision3dHelperstatic