R-Type  1.0.1.0
Rewrite of the R-Type game with networking ability
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imgui_stdlib.h
1// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
2// This is also an example of how you may wrap your own similar types.
3
4// Changelog:
5// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
6
7#pragma once
8
9#include <string>
10
11namespace ImGui
12{
13 // ImGui::InputText() with std::string
14 // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
15 IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
16 IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
17 IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
18}
Definition: imgui.h:254