|
Raylib C++
1.0.0
Encapsulates the raylib library
|
This is the complete list of members for raylib::helper::input::GamepadHelper, including all inherited members.
| getGamepadAxisCount(const int &gamepad) | raylib::helper::input::GamepadHelper | static |
| getGamepadAxisMovement(const int &gamepad, const GamepadAxis &axis) | raylib::helper::input::GamepadHelper | static |
| getGamepadButtonPressed() | raylib::helper::input::GamepadHelper | static |
| getGamepadName(const int &gamepad) | raylib::helper::input::GamepadHelper | static |
| isGamepadAvailable(const int &gamepad) | raylib::helper::input::GamepadHelper | static |
| isGamepadButtonDown(const int &gamepad, const GamepadButton &button) | raylib::helper::input::GamepadHelper | static |
| isGamepadButtonPressed(const int &gamepad, const GamepadButton &button) | raylib::helper::input::GamepadHelper | static |
| isGamepadButtonReleased(const int &gamepad, const GamepadButton &button) | raylib::helper::input::GamepadHelper | static |
| isGamepadButtonUp(const int &gamepad, const GamepadButton &button) | raylib::helper::input::GamepadHelper | static |
| setGamepadMappings(const std::string &mappings) | raylib::helper::input::GamepadHelper | static |
1.8.17