Raylib C++  1.0.0
Encapsulates the raylib library
raylib::helper::input::GamepadHelper Member List

This is the complete list of members for raylib::helper::input::GamepadHelper, including all inherited members.

getGamepadAxisCount(const int &gamepad)raylib::helper::input::GamepadHelperstatic
getGamepadAxisMovement(const int &gamepad, const GamepadAxis &axis)raylib::helper::input::GamepadHelperstatic
getGamepadButtonPressed()raylib::helper::input::GamepadHelperstatic
getGamepadName(const int &gamepad)raylib::helper::input::GamepadHelperstatic
isGamepadAvailable(const int &gamepad)raylib::helper::input::GamepadHelperstatic
isGamepadButtonDown(const int &gamepad, const GamepadButton &button)raylib::helper::input::GamepadHelperstatic
isGamepadButtonPressed(const int &gamepad, const GamepadButton &button)raylib::helper::input::GamepadHelperstatic
isGamepadButtonReleased(const int &gamepad, const GamepadButton &button)raylib::helper::input::GamepadHelperstatic
isGamepadButtonUp(const int &gamepad, const GamepadButton &button)raylib::helper::input::GamepadHelperstatic
setGamepadMappings(const std::string &mappings)raylib::helper::input::GamepadHelperstatic